RSGoldKing | OldSchool Runescape beginner Tips

OldSchool Runescape beginner Tips

General Tips:

Note: you can use the Wiki search for anything mentioned here

  1. Daily Battlestaffs (Varrock Diary)

  2. All Herb Patches and Teleports (My Arm's Big Adventure and various teleports)

  3. Managing Miscellania Repeatable Reward (Throne of Miscellania and Royal Trouble) - Wiki calculator and spreadsheets suggest herbs then coal for most profit currently (date 1/1/17)

  • An Old School bond (or a RuneScape 3 bond redeemed on the same account), is an in-game item that allows a player to pay for membership with in-game resources, from an update on 30 March 2015.

  • Transfer coins from RS3 to OSRS unofficially using swapping clans (trade RS3 coins to an RS3 player in a swapping clan, then get given coins in OSRS by an OSRS player in a swapping clan). Swappers include: Japan, former player moderator and Zulu, a high ranked player.

  • The minigame group finder can be found in the Quest tab and can teleport players to various minigames location with a 20-minute cooldown but cannot be cast from the wilderness

  • Players have up to 60 minutes to retrieve items on death, while untradeable items will return to a player's inventory on death. This does not apply to the Wilderness or PvP worlds.

  • If you die in an instance a special area, typically a quest area, that generates a new copy of the location for each player) you will not be able to return to the instance to retrieve your items.

  • Barbarian fishing is an efficient way to start, giving Strength and Agility experience with each catch and the ability to catch sturgeon, so is more efficient than other training methods such as fly fishing.

  • The western white portal at Clan Wars (Ring of Duelling or minigame teleport) will restore hitpoints, reduced stats, prayer points, run energy, heal poison/venom and remove skull (status)

  • Random events are unaggressive and optional to interact with, meaning you cannot be teleported or killed by a random event if you ignore them or leave your yourself logged in, from an update on 11 September 2014

  • Some quests give XP rewards in skills with no requirements in them. If you do the quest at a low level the xp will be most useful, allowing you the skip the slowest training, e.g. The Knight's Sword gives 12,725 smithing experience, enough for level 1-29.

  • Instead of fishing from level 1, you can get 30 firemaking and do the Sea Slug quest which will get you from level 1-24 fishing, saving you time.

  • During Waterfall quest, when passing moss giants or fire giants, if you are attacked by a lower level monster such as a zombie/skeleton (the area is single combat) the giants can't attack you.

  • A higher Agility level allows for faster run energy restoration. At level 1 agility, run energy recharges at approximately 1 percent per 7.5 seconds whereas at level 50 agility, the rate is 1 energy per 4 seconds.

  • Weight affects the player's energy time, but the Agility skill helps overcome this. As far as the energy drain rate is concerned, having negative weight is the same as having 0 kg of weight.

  • Stronghold of Security comprised of four different levels, the reward is a total of 10,000 coins.

  • The Natural History Quiz in the basement section of the Varrock Museum gives 1,000 Slayer and Hunter experience, enough for level 1-9, allowing you to skip low level bird hunting.

  • Talk to Minas on the first floor of the Varrock Museum about your completed quests to get 3 antique lamps which give 1,000 experience and, after after completing the Curse of the Empty Lord miniquest, a 10,000 experience lamp.

  • If you speak to the Information Clerk in the Varrock Museum with a certain level of kudos, you will be rewarded with 1,000-4,000 experience in various skills.

  • Only Fairy Tale I - Growing Pains is needed to access the fairy rings. Players only have to do the first few lines of Fairy Tale II - Cure a Queen and need none of the requirements.

  • Fire strike is a level 13 spell with a max hit is 8, regardless of one's Magic level. A staff of fire provides an unlimited amount of fire runes. This combined with the use of a safe spot means many quest bosses can be killed, e.g. in The Grand TreeFight ArenaTree Gnome VillageWitch's House and Holy Grail (magic is slow for the boss in this quest).

  • The best way to safespot is to find the northern edge of an NPCs roaming range, this way when you attack them all they do is walk around instead of backing away from you.

  • Stamina potions are beneficial for short periods of constant running, like runecrafting and questing

  • Skillcapes have small perks, e.g. the farming cape gives herb patches a 5% increase in yield (stacks with the magic secateurs) from an update on 3 December 2015.

  • Wesley in Nardah will crush items (including noted) that requires the use of a pestle and mortar for 50 coins per item.

  • Zahur in Nardah, upon completion of the hard Desert Achievement Diary or with the Herblore cape, will make unfinished potions for you for 200 coins per potion. You can take noted herbs and vials of water and she will give you noted unfinished potions in return.

  • The ring of wealth scroll is an item that can be used on a ring of wealth to create a ring of wealth (i) from an update on 18 September 2014. This doubles a players chance of getting a clue scroll from monsters in the Wilderness. Note: Imbuing the ring will cost you 50,000 coins.

  • Upon entering the Abyss the player always appears near the mining obstacle or the agility obstacle. The type (Bronze, Iron, etc.) of the pickaxe/axe does not make a difference. The chance in percentages is skill level + 1, meaning at level 50 the player will have 51% chance and at 99 they will have 100% chance.

  • The cannon has a max hit of 30, regardless of the player's Ranged level. The accuracy, however, is affected by the player's current attack style stats/bonus (Magic, Melee, or Ranged). Cannons no longer disappear after 25 minutes but simply stops working and can easily be restarted by clicking the Repair option on the cannon.

  • Farming crop growth is based on timers, and logging out can potentially reset that timer.

  • The herb box is a reward from the Nightmare Zone, costing 9,500 reward points. It contains an assortment of ten random herbs, which are grimy. You may only buy 15 of these per day. Players can right-click a herb box to place all the herbs into a bank.

  • The drop trick is a technique used to gain multiple items that can normally be obtained only once by dropping the item, then repeating the action that first obtained the item.

  • The world switcher button is in the logout interface, and allows one to switch between worlds. Players cannot switch worlds if they have recently been in combat or have switched worlds multiple times in a row.

  • Boots of lightness reduce the player's weight by 4.5 kg. They can be found in the cellar of the Temple of Ikov. A lit candle or other light source is needed and a sharp weapon or knife is needed to cut the web blocking the spawn. The boots can be taken regardless of your Temple of Ikov progress; you do not need to start it.

  • The calquat tree can be grown at level 72 Farming taking 21.33 hours and giving 12,244 Farming experience, with a Calquat sapling currently costing only 1,115.

  • The Warriors' Guild top floor and basement require 100 Warrior guild tokens (will not be charged) and then 10 tokens are charged for every following minute you stay. By leaving and re-entering in under a minute (after each kill) no tokens will be charged.

  • Experience-boosting sets increase the experience gained in a specific skill when worn. These sets can be obtained in a number of ways. When every part of a set is worn, they provide a 2.5% experience boost.

  • The dragon axe and dragon pickaxe have special attacks that provides a visible +3 boost. The special attack requires 100% of the special attack bar, though it cannot be used without the 60 Attack required to wield.

  • Mouse keys can reduce strain on the player's hand when performing click-intensive playing, and it is possible to use mouse keys to jump the cursor a set distance, which can be used to reach options on drop-down menus. Some clients have mouse keys included.

  • AutoHotKey (AHK) allows more control over how keyboard press affect cursor movement. Reddit beginners guideand YouTube video . Mod Mat K on the rules of AHK.

  • Fletching bolts and darts can be done while training other skills such as agility.


  • Magical defence is based on 70% of your Magic level and 30% on your Defence, with 1 Magic level is equal to 24 Defence. Using a Magic prayer like Mystic Might provides more Magic defense bonus and improves Magic defence.

  • Magical melee blocked by Protect from Melee prayer, while armour takes into account magic defence bonus used e.g., dragonhide.

  • Magical ranged blocked by Protect from Ranged prayer, while armour takes into account magic defence bonus used e.g., dragonhide.

  • Ranged magic blocked by Protect from Magic prayer, while armour takes into account ranged defence bonus used e.g., rune.